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Thematic Superheroes (Fabric)

Dive into Minecraft's multiverse with Thematic! Over 200 suits from Superman, Wolverine, Homelander, Mr Fantastic, Homelander & more. Unlock flight, lasers, & gadgets in 1.20.1.
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thematic-heroes-1.20.1-1.0.10.jar

File namethematic-heroes-1.20.1-1.0.10.jar
Uploader
funalexfunalex
Uploaded
Sep 30, 2026
Downloads
419
Size
24.2 MB
Mod Loaders
Fabric
File ID
9018203
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Fabric

modImplementation "curse.maven:thematic-superheroes-334893:9018203"

Learn more about Curse Maven

What's new

v1.0.10

New suits

Starfire

  • Starbolt (Equip): fires a single Starbolt.
  • Dual Starbolt (Utility): fires a Starbolt from each hand.
  • Starbolt Strike: fly at the enemy, blast them back on contact, and set them on fire for 2s.
  • Starbolt Swerve: hand lasers that blast you backwards, for escapes or repositioning.
  • Starbolt Spiral: fly up and forward, spinning a spiral of Starbolts that knocks targets up.
  • Flying Clothesline: charge in and clothesline the target, knocking them Prone for 3s.
  • Charged Starbolt: charge for 1s, then release a two-handed blast that slows.
  • Starbolt Barrage (Ultimate): a knockback wave that grounds and slows for 2s, then 5 supercharged Starbolts that explode and stun for 2s.

Captain Atom

  • Flying Kick (new): fly forward into a kick. It doesn't auto-aim.
  • Irradiated Slash (new): throws a crescent that explodes and poisons, including the target it hits directly.
  • Rising Radiation (new): an uppercut you ride upward, carrying and poisoning anyone in front of you.
  • Atomic Explosion Barrage (new, Utility): only unlocks below 300 HP. You take no damage while the atom shell is up, and it no longer heals.
  • Sonic Punch (new): its in-game entry is still a placeholder, so no description yet.
  • Radiation Blast: moved to Equip and now pierces.
  • Irradiated Fists: moved to Ability 1.

Kit reworks

Beast

  • Slashing Frenzy (Equip): a fast two-armed flurry on whoever is in front of you, opening wounds.
  • Running Jumpkick: run up and hit with both feet, launching the target.
  • Weighted Flip: flips into a weighted slam strike.
  • Clawed Pounce: pounce through a crowd, hitting each enemy along the path once, slowing them and sometimes causing bleed.
  • Cultured Thinker: armour-ignoring psychic damage while you recite a literary quote. You're heavily slowed while reciting.
  • Devious Dilution: an acid vial that poisons, blinds, slows, burns through absorption, and leaves a pool behind.
  • Run Wild: a stun-immune charge that launches everyone it hits, heals you per hit, and grants overshield. Your other abilities are locked while it runs, and it falls off ledges.
  • Clawed Sweep Kick (Utility): knocks Prone and applies Bleed.
  • Stars and Garters (Ultimate): a volley of vials that Douses targets for 6s.
  • Stats: Attack 75-98 » 60-68, Speed 45-55 » 44-60, Utility 40-45 » 78-89, Defense 80-99 » 40-50. Regen and Combat removed.

Wolverine

  • Latch » X Slash: lunge and carve an X through a small area. Almost everything hit bleeds.
  • Fillet » Feral Leap: a running leap that drags anyone you catch down and pins them, slowed and grounded.
  • Healing Factor » Clawed Pounce: the same crowd pounce Beast gets.
  • Frenzied Swipes » Slashing Frenzy: the same flurry Beast gets.
  • Feral Lunge » Claw Stab: skewer the target on a claw, then kick them off it.
  • Hunter Vision » Berserker Tunnel: a slashing dash that leaves a tunnel of claw marks behind it. Anyone inside is pinned and keeps bleeding until they get out.
  • Toggle Claws » Retract Claws: claws out gives more melee damage, more reach and a bleed chance. Most of the kit needs them out; Feral Leap doesn't.
  • Berserker » Berserker Rage: launch the target, slam them down, then rage: you hit harder, take less, heal, and bleed twice as often.
  • Scent Tracker (new, Utility): follow one target's scent trail, see them through walls, and get a bleed bonus. The target briefly takes more damage when marked.
  • Regenerative Healing Factor (new, Passive): triggers near death to heal and clear poison, burning and slow. You take 25% less damage while it's active. Long cooldown, so once per fight.
  • Stats: Attack 55-65 » 62-72, Speed 45-55 » 55-62, Defense 50-55 » 45-50, Combat 80-98 » 88-99. Regen removed.
  • Claw visuals: trails now come off the blade tips, and blood stretches along the cut.

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