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Become a Witcher and use signs to complete contracts

Description

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⚠️ This is an unofficial fan work and is not approved/endorsed by CD PROJEKT RED.

 

⚙️ Requirements

This mod requires the following libraries:

⚠️ Make sure to delete your config folder when updating the mod.

💬 Join the Community

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🧙 Become a Witcher, Sorcerer, Elder Blood, etc

This mod allows you to become a Witcher, Sorcerer, and other classes and take on monster-hunting contracts throughout the world. Use powerful signs, level up, and upgrade your gear.

Highly configurable: You can create your own contracts, add recipes, and define mob types (e.g. cursed, beast, necrophage, etc.), making it ideal for monster-hunting modpacks.

✋ Witcher Signs

You have access to all five Witcher signs:

  • 🔄 Press G to switch between signs.
  • 🪄 Press R to cast the selected sign.

Available Signs:

  • 🔵 Aard: Pushes enemies in front of you.
  • 🔥 Igni: Sends out a damaging flare.
  • 🧠 Axii: Stuns enemies. Smart ones may temporarily fight for you.
  • 🌀 Yrden: Creates a magic trap that increases damage to wraiths.
  • 🛡️ Quen: Shields you from the next incoming hit.

All signs can be upgraded by unlocking new abilities.

 

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Sorcerer Spells

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This is just a small look, there are many more spells for all classes.

 


🧠 Abilities

As you level up, press U to unlock and equip unique Witcher skills.

Abilities UI

⚗️ Alchemy

Press K to access the alchemy menu and craft a variety of useful Witcher items.

  • Inspired by the alchemy system in The Witcher 3.
  • Fully customizable via config: add new recipes, categories, and items.

Alchemy Menu

🐎 Whistle System

Tame a horse (or any mount), save it, and call it from anywhere—even after death.

  • 🔘 Press H while riding to save it.
  • 📯 Press J to summon it.

📝 Works with all mounts, not just horses.

🎯 Player Chances

Adds additional RPG-style chances to player combat:

  • 💥 Critical Hit Chance
  • 🛡️ Dodge Chance
  • ☠️ Poison Chance
  • 🩸 Bleed Chance

Combat Stats

🛢️ Oils

Oils can be applied to silver swords to increase damage against specific mobs.

  • Right-click with the oil in hand to apply it.

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⚔️ Silver and Steel Swords

  • Silver Sword: Deals more damage to monsters.
  • Steel Sword: Deals more damage to humans.

⚙️ Other Mechanics

  • 🔥 Mobs no longer burn during the day.
  • 🪵 Right-click a campfire to set your spawn point.
  • ⚔️ Right-click a grindstone to apply temporary critical hit chance.
  • 🕴️ Jump critical hits are replaced by probability-based criticals.
  • 🛡️ Armor slows the player depending on its weight.
  • 🧟‍♂️ This mod also adds new mobs, fearsome bosses, dynamic events, and many other immersive features to             the world.

🧩 Preconfigured Mods

The following mods are supported with out-of-the-box compatibility (e.g. quests, sword/oil support):

  • Whisperwoods
  • Meetyourfight
  • Biomemakeover
  • Alex’s Mobs
  • Creeper Overhaul
  • Weird Mobs
  • Savage & Ravage
  • Friends and Foes
  • Hunter Illager
  • Monster Plus
  • Better Combat
  • MCA Reborn
  • Obscure Tooltips
  • Alex Caves
  • Colossal Giants
  • Enderman Overhaul
  • Enemy Expansion
  • Illager Invasion
  • Orcz
  • Raided
  • Rats
  • Realm RPG: Imps & Demons
  • Realm RPG: Dragon Wyrms

⚠️ Alpha Status

🚧 This mod is currently in alpha.

🧨 Crashes and compatibility issues with other mods may occur.

🐞 If you encounter bugs, please report them in the issues section.    

 

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