The void infection

this mod adds entities that come from the void and try to bring darkness to your world...

File Details

the_void-2.0.0-forge-1.20.1.jar

  • B
  • Apr 28, 2026
  • 728.45 KB
  • 28
  • 1.20.1
  • Forge

File Name

the_void-2.0.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-void-infection-1501246:8003706")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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New things: The plasma gun. void chestplate armor. Void Leggings armor. Void Boots armor.

Plasma block. Cooled plasma block. Raw plasma item. Ignited plasma item. Void weed block. Trapped plasma item.

 

Changed things: The Adapted void block now grows in a diffrent wey that should now be a little more performance friendly!

When a Adapted void worm spawns it will be in an tower that is 14 blocks high.

All the agressive void entities can now fight back. (which meens if you add a mod that adds custom entities and they try to attack the void mobs they will fight back!)

Void ore is now called void steel.

Void steel will not generate as mush in the void.

Void crawlers now spawn in the day time.

(I did this because the void crawlers would spawn in a cave and then make a Adapted void worm and I dont want Adapted void worms spawning in caves.)

 

Things removed: The void flower. (It might come back but R.I.P 12:27 4/28/2026)