the-unburied-mc1.20.6-1.1.0.jar
Curse Maven Snippet
What's new
New progression system
- Added three hunting stages after the initial three-day observation period:
- Stage I: 40 HP, 5 base damage, 12 XP.
- Stage II: 54 HP, 7 base damage, 18 XP.
- Stage III: 70 HP, 9 base damage, 26 XP.
- Each additional hunting day advances the stage, capped at Stage III.
- Player deaths during the hunting phase also advance the stage.
- Defeating your stalker resets progression and grants 24,000 active world ticks of peace — 20 minutes at normal tick speed. Sleeping does not shorten this respite.
- Environmental deaths without player involvement no longer reset the haunting.
Visuals and audio
- Added increasingly damaged and bloodstained stage textures.
- Added progressively torn 3D coat hems.
- Added 12 original sound assets for higher stages.
- Added stronger Stage II and III jumpscare variants.
- Preserved the six-minute natural jumpscare cooldown.
Loot and equipment
- Final-stage player kills now guarantee:
- 1 Unburied Heart
- 3–5 Shroud Scraps
- 1–2 Hollow Buckles
- Added the Gravebound Charm:
- 32-block detection radius.
- 12-second reveal.
- 30-second Night Vision.
- 45-second cooldown and 48 uses.
- Both charm variants share their cooldown.
Compatibility
- Added separate builds for Minecraft 1.21, 1.20.6, and 1.20.5, alongside 1.21.1.
- All four builds passed automated gameplay and rendering checks.
- Existing haunting history is preserved.
Installation: Replace the previous mod JAR with the correct build. Do not install multiple builds together. Update both client and server to 1.1.0, and back up your world before updating.
This mod has no additional files

