triangle.jar

Adds a terrifying Triangle creature with custom AI and jump-scare mechanics.

File Details

The Triangle 1.0.6 (1.21.1NF)

  • R
  • Apr 11, 2026
  • 2.35 MB
  • 13
  • 1.21.1
  • NeoForge

File Name

trianglejar-1.0.6-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-triangle-1505316:7911508"
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📝 ChangeLog — v1.0.6

🛠 Improvements & Changes:

  • Title System: Redesigned the visual notification system. The "LOOK BACK" and "run" alerts now use an updated JSON format for better compatibility and high-contrast colors.

  • Triangle Sound Design: Improved the logic for the entity's scream. Added a dynamic pitch range (0.2 – 0.8), making every encounter sound distorted and unpredictable.

  • Terror Effects: Successfully synchronized the Blindness effect (5 seconds / 100 ticks) with the appearance of the Triangle to heighten the atmosphere.

🐄 "Possessed Animals" Mechanic:

  • Distorted Ambience: Added a 2% chance for any passive animal (cows, pigs, sheep, etc.) to emit a deep, corrupted scream of the Triangle when taking damage.

  • Psychological Horror: Possessed animals no longer despawn or attack. They remain in the world, serving as a haunting reminder of the entity's presence.

⚙️ Bug Fixes & Optimization:

  • Fixed a syntax error in the On player tick update procedure where movement speed attributes were not being applied correctly.

  • Optimized the player detection radius for entity spawning triggers.

  • Removed unnecessary Wait delays in interaction logic for more responsive and immediate scares.