File Details
TheSpaceAgeMod-Beta-1.4.0.jar
- R
- Nov 21, 2017
- 673.97 KB
- 1.1K
- 1.11.2
File Name
TheSpaceAgeMod-Beta-1.4.0.jar
Supported Versions
- 1.11.2
1.4.0: The "Red Planet Update"
Some additions include...
- The planet Mars, and a ton of new content for it, including three new mobs!
- A new telescope block for setting the target planet of a new space travel card.
- A new coordinate card for setting the arrival coordinates of a spacecraft- or building missiles...
- A transfer calculator item for checking how much fuel it will take to travel from one planet to another.
- Martian Rats: passive ambient mobs.
- Sand Foxes: tamable mobs which are similar to wolves and can be tamed with martian bushes.
- Redstone Slimes: similar to Earth slimes but are red in color, can grow and multiply on their own, can absorb smaller redstone slimes, and drop redstone gel, which is required to craft a new armor. They spawn high up on mountains on Mars.
- Mk2 fuel tank and rocket engine blocks.
- New "Power Suit" armor pieces that provide more protection, allow for faster running and mining, and increase strength while fighting. Although the chestplate only has half the oxygen capacity of a regular space suit.
- Cheaper metallic structural blocks for players on survival mode.
- A new ore on Mars, crystalline redstone. The blocks can be used to build wire world style circuitry, and can be powered with any redstone power source.
- Crafting gunpowder with sulfur and charcoal now yields 4 gunpowder instead of 2.
- Particle effects for spacecraft engines.
- As you may expect- countless minor improvements and bug fixes.

