The Mini-Bosses

Adds eight new bosses, new armor, and new weapons!

File Details

Mini-Bosses v1.2 for Minecraft 1.7.10

  • R
  • Sep 11, 2022
  • 207.49 KB
  • 95
  • 1.7.10
  • Forge

File Name

MiniBosses_v1_2.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-mini-bosses-674499:3983233")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

It's happening!

  • Buffed the Forest Guard, it will now spawn minions and teleport behind you, good luck! (Note: minions may be bugged)
  • Also increased the Forest Guard's movement speed so you can no longer shift-walk to run away from it
  • New mob: The Feeder
  • New mob: Inferno Golem
  • New mob: Tomb Guard
  • New mob: Sprout
  • New ingot: Inferno Ingot
  • New structure: Tomb: A big block of death with nice goodies inside. Can be found underground.
  • New block: Crypt Stone: Breaking it is totally a good idea, totally.
  • New Armor Set: Inferno Armor: Makes you resistant to fire
  • New Item: Feeder Tooth
  • New Item: Feeder Tooth Sword: Gives you a bit of life steal
  • Gameplay Change: Turned the Glider into a debug entity, I do not recommend spawning it
  • Gameplay Change: Made the /minibosses command a bit more useful
  • Gameplay Change: In the config, you can now enable giant spawning in addition to controlling whether or not loot from this mod will spawn in dungeon chests
  • Bug fix: Powers are no longer poorly coded and therefore are no longer infinite and can be toggled
  • Internal: Began the process of replacing using System.out.println() for all debugging to a logger, which will be fully implemented in 1.8 along with more debugging options
  • Internal: Rewriting of the entity banning system so now other mods can finally ban entities from spawning
  • Internal: Added interface to all mini-bosses to allow the entity ban system to work
  • Internal: Removed a ton of junk from WorldGenHelper.class