tmg-1.1
Curse Maven Snippet
What's new
-Fixed a bug where the ring would always set a players gamemode to survival regardless of their previous gamemode - (now if you use the ring in creative, you will remain in creative)
-Fixed a bug where cooldowns would not show if the player left the game and rejoined during the cooldown time
-Fixed an issue where leaving while in 'Phantom Mode' set the players gamemode to survival rather than take into account their previous gamemode
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