The Lounge Schutz System
Curse Maven Snippet
What's new
## The Lounge Schutz System 1.0.5 – Beta
- Added automatic mob cleanup when the protection radius or center changes.
- Added detection of `/setworldspawn` changes while protection follows the world spawn.
- Cleanup removes all mobs, including hostile mobs, animals, named pets and villagers.
- Players and non-mob entities, such as armor stands, boats and minecarts, are preserved.
- Loaded mobs are removed immediately without drops or XP. Unloaded mobs are removed when their chunks load.
- Added support for spawn eggs and player-issued `/summon` commands while personal admin building mode is active.
- Admin-spawned mobs remain after building mode ends and across saves, until another protection-area change.
- Natural hostile mob spawning remains blocked.
- Reapplying an unchanged radius or center does not trigger cleanup.
- Existing protection settings are preserved. Updating the mod alone does not remove mobs.
- Existing block, damage, entity interaction and environmental protection remain active.
Back up your world before changing the protected area: cleanup also removes pets and trader villagers.
This mod has no additional files

