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The Lost Cities

The Lost Cities is a world generation mod
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LostCities - 1.20-7.5.5

File namelostcities-1.20-7.5.5.jar
Uploader
McJtyMcJty
Uploaded
Sep 12, 2026
Downloads
20.8K
Size
1.4 MB
Mod Loaders
Forge
File ID
8862717
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-lost-cities-269024:8862717")

Learn more about Curse Maven

What's new

LostCities 1.20-7.5.5

  • Exposed the current chunk's city style through the API, including outside cities, so integrations can match styles away from city centers
  • Fixed overlapping terrain-height samples near coordinate axes that could break multibuilding generation, and made size-2 sampling deterministic; floor-selection errors now identify the failing building and floor
  • Made steep terrain-to-city transitions less regular and removed floating vines left by terrain correction or invalid supports
  • Added world- and city-style bridge support settings and world-style highway support settings, including reusable vertical support parts while preserving legacy part metadata
  • Fixed numeric profile fields replacing temporary input while typing multi-digit values
  • Added separate north-south and east-west railway spacing profile options, with safe surface-station slopes and highway avoidance
  • Removed code that tried to clean up blocks above smaller explosions as that could lead to weird chunk-sized gaps. Especially in highways
  • Avoided villages and structures now keep a terrain-transition ring when flattening is disabled, preventing sharp chunk-edge cliffs next to cities

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