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The Lost Cities

The Lost Cities is a world generation mod

File Details

LostCities - 1.21-8.3.8

  • B
  • Jan 9, 2026
  • 1.18 MB
  • 108.8K
  • 1.21.1
  • NeoForge

File Name

lostcities-1.21-8.3.8.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-lost-cities-269024:7436219"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

LostCities 1.21-8.3.8


   - Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance
   - Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings
   - Fixed a potential infinite loop with bridges in combination with the new caching system
   - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
   - TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.
   - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
   - Fixed a problem with the lostcities-server 'selectedProfile' config option being ignored