File Details
endless_hordes-1.4.0-neoforge-1.21.1.jar
- R
- Jun 18, 2025
- 6.67 MB
- 72
- 1.21.1
- NeoForge
File Name
endless_hordes-1.4.0-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Update 1.4.0 - The Boss Update:
- Added mountain biome arena
- Changed theme of plains biome to be lightning only, and moved some wind-themed features to mountain biome
- Added warhammers
- Added boss orcs which spawn every few waves
- Modified orc spawning mechanics so fewer normal orcs spawn during boss waves
- Modified wave cooldown mechanic to allow more time after boss waves, but slightly less after normal waves
- Changed interface of steel worktable and arcane workbench to have outlines to indicate which items go in which slots
- Slightly nerfed orc knight charge attack damage
- Reduced level of protection available from arcane workbench
- Added hordeless gamerule to disable several features and make the mod compatible with a regular Minecraft playthrough
- Added crafting recipes to support the hordeless mode
- Expanded killcount command to show orc kills per life
- Added totem of revival that can revive a fallen player mid-wave
- Added elvish longbow weapon
- Added lightning explosive block
- Added lightning ray spellbook weapon
- Added six new advancements
- Slightly changed which advancements give which recipes
- Increased orc visual variety with a new skin variant, a new hair variant, and a new clothing variant
- Modified a few textures, most notably copper scrap and a few weapon types at steel to netherite tiers
- Fixed a longstanding minor bug with orc kill tracking
- Fixed a bug with desert orc adepts
- Fixed a bug with crate generation when replacing blocks such as snow
- Fixed a bug that would prevent orcs from building upwards in some situations
- Prevented wave timer from ticking down when no players are online on a server
- Stopped orcs from getting trapped in boats