Description

Question For Everyone:
Should I add more Ultrakill stuff to the mod? Leave a comment ( This only lasts for the next update)
- THE DIVINE
Welcome to "The Divine"
A mod focusing on adding holy and useful concent that will further enchance your game experience! ( We Hope)
The mod includes 2 brand new metarial: Divinite and Havocite!
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*A Divinite Ingot Next to a Havocite Essence*
These metarials can be used to craft their own toolsets

-Divinite tools has the ability to curse undead mobs by slowing and burning them!
Players can also use Divinite to craft a new explosive: Holy Bombs!
-These bombs are just as you expect, you throw them and the explode with a fascinating smoke explosion, not only that but there is also a echo shard upgraded version of the bomb that is much griefing as you expect.


*A Holy Bomb Next To A Ultra Holy Bomb*
*I Am Going To Ultra Explode You!*
That's Not All With These Bombs Tho!
You can also upgrade you Ultra Holy Bomb with power of darkness using "Humming Steel Alloy"

"Using This Feels Like A War Crime..."
-More about that under the here:
Humming Steel Alloy can be crafted using 2 diamond, 2 echo shard, 2 divinite ingot
Using these alloys, one can turn these into a new toolset! But upgrading your tools requires a challange, players have to kill warden to get Humming Steel Upgrade templates. And then combining the alloy, smithing template and any Divinite Tool you have, you can upgrade them!
Fun Fact: Since there are lots of mods that change warden loot, I decided to make wardens drop the loots whatever mod you have, so that they wont clash with eachother and leaving just one loot type. Making you not have to fight more again

*A warden right next to humming steel toolset, crafted by the blood of his brothers*
-Humming Steel tools have the special ability give mobs a curse called "Sonic boom" creative I know :)
Uppon effect ends, it will create a small sonic boom that deals damage to enemy
-Havocite tools on the other hand are both bad for mortals and undead, if the mob is undead: It will burn them alive
If the mob is not undead: It will be afflicted with wither
These tools are highly durable and requires hard metarials
-Players can also use Havocite & Humming Steel to make a new mechanical item called "Havocite Detector!"

-This items main use is detecting any nearby "Hostile" monsters in 30x30 area, right clicking this item will give a message if there are mosnters nearby or not
Divinite on the other hand, can be dropped by seraphims, Lesser Angels or from new structures
Lesser Angels & Seraphims has a special ability called, "Cleansing"
What this means, is that whenever they kill a "Humanoid Monster" they can turn these mobs into more Lesser Angels, ending up in a chain reaction of lesser angels spawning if there are lots of humanoid monsters
There is also a new buff item I've added called: Holy Bible
-You just have to right click with the bible and you will be granted with useful effects

*wowska :0*
-Keep in mind this bible can only be crafted using certain materials

*1 Hope Shard, 1 Divinite Ingot, 1 Amethyst Ingot & 1 Corrupted Bible And There Ya Go*

A seraphim in new holy lands biome
-----"HOLYLANDS PHOTAGES"-----




*New Holylands Tree: Mirage*



*HEAVENS AWAITS*
There is also a new biome for nether! Focused around havocite enemies and a new woodset; Weepbark!
This biome is home to cursed 3 mobs, Skewed Creepers, Skewed Piglins, Corpse Bugs
There are also a lot of lava puddles around so be carefull
BANE LANDS!

*A skewed creeper in bane lands*

*Weepbark woodset*
-Havocite can also be used to make new nether brick blocks

*image of a structure with havocite bricks & bars ( Not an actual structure! )*
This unholy biome is also home to new piglin type: Skewed Piglin
-These piglins are just like usual ones, but they always attack you, they wont trade with you, attack its own kind and is afraid of piglin brutes. They drop havocite essences uppon death
Holy lands are filled with a new block type: Holystone!

Holystone blockset
The Havocite can only be found in nether with small patches rarely
The mod also adds 2 new special effects: Cleansed / Sinful

-Each of these effects have different results on certain mobs
Cleansed is a positive effect for players and mortals, when under effect these mortals will be granted with haste and regenerations, while undead mobs will be weakened and slowed, and another special ability is that cleansed can cure zombie villagers REALLY fast, just throw the potion to zombie villagers and they will mostly transfrom based on effect's duration
Sinful is a dangerous potion that is not good for mortals. This effect will give undead mobs buff and will debuff players
Also sinful has the special ability to curse certain mobs!
When this effect is applied to:
-Allay: They will transfrom to a Vex
-Villagers: They will mutate to Illusioners! ( Yes, I brought them back this way lmao )
-Creepers: Will turn to a Skewed Creeper, a creeper that only explodes when dies, leaving corpse bugs behind that drops more havocite
-On spiders and arthropods: They will become invinsible and get faster ( They will also glow )
-On piglins and piglin brutes: They will become skewed piglins
-Sinful potion can now be brewed into a new trap effect called "Curse Of Evocation"

-This effect will summon evoker fangs constantly nelow the effected mobs feet, only way to escape is constantly running
TRANSLATIONS
Turkish Translation: Me
English Transaltion: Me
-If you want to help, make sure to tell me!
FUTURE PLANS
-A new dimension: Limbo
-More tools focused around afterlife
-A boss ( Low probability )
CREDITS
-Music Disc: Heaven Pierce Her - Ultrakill OST "Divine Intervention"
-Holylands Biome Music: Heaven Pierce Her - Ultrakill " A Thousand Greetings"
-The whole mod idea to add the holylands: Ultracraft Mod: "Limbo - Freeroam map"
-Bane Lands biome music: Little Nightmares II - "Main Theme"
-New mod icon: Ultrakill: Ultrakill OST - "In Absentia ΛΟΓΟΣ" banner
Summary is Ultrakill is reason for me to mkae the mod lmao


