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The Dead Forests

Adds elementally themed biomes, weapons, mobs and more!

File Details

Dead Forests v1.4 - 1.21.1 - Neoforge

  • R
  • Mar 1, 2025
  • 3.95 MB
  • 95
  • 1.21.1
  • NeoForge

File Name

the_dead_forest-1.4-release-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-dead-forest-533447:6250417"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

IMPORTANT - NOW REQUIRES GECKOLIB TO BE INSTALLED

  • Added dependency - Geckolib (see above)

  • Frosty Forest Remaster
    • Increased Tree height
    • Coldstone is now much more common within the forest
    • Added Frost Crown
    • Added Shiverlily flowers
    • Should now generate in regions.
  • Burnt Forest Remaster
    • More tree varients
    • Less floating trees and underwater trees
    • Should now generate near to dark forests
    • Added smooth blackstone to caves under burnt forests
    • Added rock features with blackstone, magma and deepslate.
    • Added fire patches
    • Burnts now drop ash which can be used in some recipes (JEI or any alternative reccomended)
  • Completely Overhauled Overgrown Desert
    • Renamed Thickwood to Overgrown Cactus wood
    • Added new textures to almost blocks within the overgrown desert
    • Added cactus patches
    • Added more dead bushes
    • Overgrown cactus trees are now based on mangrove trees
    • Should now spawn near deserts
    • Retextured vineslice
    • Vineslice replaced by Arid Emerald in treehouse loot (see Unique Item changes)
  • Lush Cave Savannah Changes
    • Added more tree varients
    • Added more lush cave vegetation
    • Added Dripstone
    • Statues actually spawn now (yay!)
    • Added Mossy dripstone
    • Should now spawn close to savannahs
  • NEW BIOME 1 - Rainbow forest
    • Added cloud mob
    • Added mist blocks
    • Added Lightning bolt
    • Added Spectral Gauntlets
    • Added Spectral Gem
    • Added Pearlstone and cobbled varient
    • Added new unique wood type, rainbow wood
    • Added new effect, spectral strength (currently only obtainable through spectral gauntlets or cheats)
    • Added Rainbow Crystals (Like amethyst crystals but rainbow)
    • Added Lightning Charges
  • NEW BIOME 2 - Nuclear Forest
    • Added new wood type Wastewood
    • Added Bunker structure
    • Added Abandoned House structure
    • Added cockroach
    • Added Uranium Crystal
    • Added Atomic Beam Sabre (hold for speed, right click for jump boost)
    • Added some minor lore
    • Added Waste Barrels (only obtainable from bunkers)
    • Added Fission Cores (only obtainable from bunkers)

Major Mob Reworks:

 

  • Vinelife
    • Completely remodeled and animated
    • Now actually spawns
  • Burnt
    • Added animations
    • Now drops radient ruby instead of firestarter (see Unique Item changes)
    • Now drops ash
    • New SFX
    • Now spawns properly
  • Ashgaze
    • Completely remodeled and animated
    • Now actually stares
    • Spawns more commonly
  • Frostbite Skeleton
    • Minor remodel/retexture and new animations
    • Now spawns more commonly
    • Now drops Subzero sapphire with about 1/300 chance (see Unique Item changes)
  • Statue
    • Minor Remodel/retexture and added much needed animations
    • Complete AI rework
    • Will now spawn more commonly but further away from each other
    • Added some tasty sound effects (seriously the death sound is amazing)
    • Still doesnt take damage from melee, requires ranged to be killed.

Unique Item Changes

  • Almost all unique items have a new route for obtaining them, and require netherite.
  • To obtain a unique item e.g. Firestarter, you must craft the unpowered varient and use a smithing table with its respective gem along with a netherite template to power it. This balances the overpowered weapons to the late game.
  • All gems now spawn where its respective item previously were.
  • In addition the 3 gems from the original biomes (Burnt, Frosty, Overgrown) have block varients (crafted with 4 gems) which are powerful alternative uses for the gems.
    • Radient ruby block, deals damage when stepped on and makes for a very powerful fuel source.
    • Subzero sapphire block, more slippery than blue ice, may seem minor but can be useful in some scenarios.
    • Arid Emerald, increases movement speed while stepped on.

There may be more minor changes that aren't listed here