compoundv-3.0.1.jar
Curse Maven Snippet
What's new
Version 3.0.1 - Sister Sage + Bugfixes
Sister Sage
- F tier power.
- You can lobotomize yourself
- Grants Super Intelligence, which doubles smelting and brewing speed while additionally increasing chances from obtaining Compound V from mixing.
- Additionally, grants a very low chance to obtain V1 from mixing.
Minor additions
- Added power toggling. Can be accessed in Compound Admin Panel.
- Added a tooltip to locked abilities.
- Severely decreased chances for powers for fish
- Added extra VFX to 200% laser eyes
- Buffed laser eyes' block break speed
- Added an additional explosion to Bombsight
Bugfixes
- Fixed Termite/Little Cricket not having energy drain
- Fixed Queen Maeve not having energy costs
- Moved Queen Maeve to B tier
- Fixed Little Cricket mobs not wanting to increase in size
- Fixed flight slam damage calculation
- Fixed hughie's grab being chopped
- Fixed superjump not letting you move
- Fixed mobs spawning with v1 unlocked abilities. They now have a rarer chance of getting them
- Empowered is now given to mobs at random
- Fixed Oh Father not being able to deflect Malchemical & Lamplighter
- Fixed Friends & Foes mod incompatibility
- Fixed uhh animation bullshit I HOPE!!
- Fixed Termite/Little cricket size control being unusable after instant size change
- Fixed Bombsight having no energy drain
- Fixed golden boy mobs not dying from self detonation
- Fixed grabbed players not rendering chunks beyond the location they were grabbed in
- Fixed inconsistent re-entry for Bombsight's empowered perk
This mod has no additional files

