compoundv-2.0.0.jar
Curse Maven Snippet
What's new
Major update — v2.0.0
Pretty much overhauled the entire mod.
First, the additions.
New Powers
Kimiko
- Has rapid regeneration, chest blast and radiation pulses as her offensive abilities.
- Plus the ability to Revive.
Blood Manipulation
- Also known as Marie Moreau.
- Has blood tendrils similar to Butcher, blood explosions and blood shards as her abilities.
- Extra: Piercing Blood from JJK.
Necromancer
- Not really from The Boys, but is a power with a very elaborate system.
- Actually, it’s just Curse Manipulation from JJK.
Harper
- Can copy the abilities of another supe for 60 seconds.
Love Sausage
- Imagine Butcher, but with only one tentacle.
- And suspicious positioning.
Jetstreak
- Imagine Homelander, but without offensive abilities.
Translucent
- Switch to being completely invisible.
- While invisible, you are also much tougher... but you also can’t see.
- Use the Satin API mod for very, very nice visuals, please.
New Abilities
Added new abilities to Homelander, Soldier Boy, Queen Maeve, etc.
- Ground shockwave.
- Clap shockwave.
Added the ability to grab entities.
- You can either hold ’em or throw ’em violently.
Added a new ability to Granite Blast: Homing Shots.
- Mark an entity, then start releasing what are basically guided missiles that fly upward before raining down onto the target.
Kinda changed Black Noir.
- You can dodge manually now.
- Not that it’s really useful, but you can do backflips!!
Reworks
Reworked how beams and lasers look.
- They look more 3D than flat now.
Granite Blast is now way spicier than before.
They’re animated now.
- Only Blood Beam, Chest Blast and Granite Charged are animated for now.
Reworked ability controls.
- There are now four buttons.
- Yes, horrible.
- You’ll have to remap a lot of things if you have many mods installed.
Abilities and their slots are swappable, and their keys are rebindable in-game.
New Features
A full-on HUD revamp
- It now looks more stylish.
- Instead of spamming the action bar with messages, you get proper HUD elements.
A whole HUD editor to complement it
- Resize, reset and reposition the HUD elements wherever you want to suit your already-full screen.
Controls Screen
- No, not the vanilla one.
- A brand-new menu where you can look at your active power, your usable abilities and their descriptions and controls.
- And, of course, you can change ability layouts and hotkeys in there.
Blood
- Damaging entities now makes them drop blood everywhere.
- Blood droplets stick to surfaces and can be used by a Blood Manipulation user to restore energy or form blood-related spells and stuff.
Souls
- If a Necromancer is nearby, killed hostile mobs drop their souls as translucent 3D models of themselves.
- Consuming one gives you a Soul Orb.
- Only Necromancers can do allat.
- And only Necromancers can summon mobs by consuming Soul Orbs.
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