promotional bannermobile promotional banner

The Body Boosts

Upgrade your body for useful benefits

File Details

the_body_boosts-1.2.0-neoforge-1.20.6.jar

  • R
  • Sep 6, 2024
  • 3.08 MB
  • 38
  • 1.20.6
  • NeoForge

File Name

the_body_boosts-1.2.0-neoforge-1.20.6.jar

Supported Versions

  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-body-boosts-1028014:5698508"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog Version 1.2.0

1.2.0 is the update that improves everything.

Config files, the /body command and multiple boost types have been reworked. The update also focuses on support for even more minecraft versions: 1.16.5, 1.19.2, 1.19.4 and 1.20.1 on Forge as well as 1.20.4, 1.20.6 and 1.21.1 on NeoForge

 

Additions:

  • Added new config file options for configuring the amount of body xp given to the player
  • Added new config file options for enabling/ disabling specific boosts
  • Added new config file options for balancing the boosts yourself
  • Added new config file options for controlling the amount of xp and/or upgrades lost on death
  • Now you lose all your body xp and one upgrade of each type on death (configurable)
  • Added support for NeoForge 1.20.6
  • Added support for Forge 1.16.5 and 1.19.4

Changes:

  • Changed the location of the sound config options to match the other configs
  • Reworked Trading Boost to make it less overpowered in some cases (prices are now reduced by a specific percentage instead of a specific value
  • Reworked Bonus Experience 
  • Reworked Head training system
  • Reworked Saturation
  • Reworked Jump Boost (it feels more like jumping higher now instead of flying for a short time) (1.20.6+ only)

Removals:

  • Removed Ancient Graveyard as this mod is not intended to change worldgen mechanics; The Potion of Body Boost will be obtainable in a different way in a later release

Fixes:

  • Fixed popups being permanent after leaving the world and rejoining
  • Fixed a typo in arms variables
  • Fixed some other small issues

... and even more technical stuff changed to improve the performance