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The Awakening

Get pushed to the brink and a power awakens
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awakened-1.21.10+1.21.11.jar

File nameawakened-1.21.10+1.21.11.jar
Uploader
TryHarderrrTryHarderrr
Uploaded
Oct 23, 2026
Downloads
583
Size
8.4 MB
Mod Loaders
NeoForge
File ID
9293642
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-awakening-1565092:9293642"

Learn more about Curse Maven

What's new

Server settings

  • New /awakened config command reads and changes every server setting in game.
  • Block breaking is now one setting, gameplay.blockBreaking, with RESTORE, PERMANENT and OFF. Your old setting carries over.
  • /awakened blockbreaking changes it, and /awakened terraindamage still works.
  • Low-health awakening can be turned off or given a chance to fail, with a set wait after a miss.
  • New players can be given a grace period before they can awaken.
  • Hits from other players can be set to never awaken anyone.
  • Players without a power can be given one when they join or respawn.
  • Single powers can be disabled, or every power in a dimension. A player who has a disabled power cannot use it.
  • Players can lose their power on death, or part of their mastery.
  • Mastery gain can be scaled and capped at a level.
  • Ability damage against players can be scaled.
  • Powers can be stopped from holding or slowing other players and giving them harmful effects.
  • The Catalyst and the Focused Catalysts can be turned off, and the number that drop can be scaled.
  • Realistic movement, unique powers and trading are now normal config settings. Your worlds keep what they had.
  • In singleplayer, a setting changed with a command can apply to only the world you change it in. The command says when a change reaches every world.
  • Unique power limits now live in awakened-rules-server.toml, and /awakened uniquepowers writes them there. Your old limits carry over.
  • Stamina and ability balance settings moved to awakened-balance-server.toml. Your old values carry over.
  • The ability tray and wheel now show the stamina cost the server charges, including its stamina settings.
  • /awakened uniquepowers limit <power> reset now removes that power's own limit, so it uses the default limit.
  • With death.losePower on, only a player's first awakening gives character XP.
  • With death.masteryLossPercent on, earning back mastery levels lost on death gives no character XP.

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