ThDilos Fox Origin

An overly complicated Fox Origin

File Details

ThDilos.Fox.Origin_V4.4.0_1.19.4-1.20.x.jar

  • R
  • Aug 4, 2025
  • 516.46 KB
  • 6.9K
  • 1.20.2+3
  • Forge + 2

File Name

ThDilos.Fox.Origin_V4.4.0_1.19.4-1.20.x.jar

Supported Versions

  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:thdilos-fox-origin-882690:6847297")

Fabric

modImplementation "curse.maven:thdilos-fox-origin-882690:6847297"

Quilt

modImplementation "curse.maven:thdilos-fox-origin-882690:6847297"
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wawa A version for Bug fixes...

Note: There is not enough testing done for versions other than 1.20.1 Fabric, I only made sure they can run on those versions, there could be some hidden bugs somewhere. If you don't see a new updates after 1 or 2 weeks, they are most likely stable.

Active Skill [Foxify]

Fixed Bug

Fixed some functions not using the new fox tag system

Changed Contents

  1. You are now able to halt AFK timer, only enter the mode by pressing keybinds (Suggested by Maverickk63)
  2. You are now able to avoid destroying terrains when using Evolution Foxes

Passive Skill [Foxiality]

Fixed Bug

Fixed the fox tag not working with trust system

Changed Content

Made the damage to/receive buff from certain origins players be a standalone modifier

Passive Skill [Fluffy]

Changed Content (Nerf)

Added a "Flammability" debuff. If you have not shaked water / snow in the past 5 minutes, everytime you take a fire damage, you will be set on fire for 10 seconds

Passive Skill [Fast Paced]

Changed Content

The Hunger-based damage modifier is now a true proportional scale instead of chunks of modifiers (Not noticabily comparable with last verision)

Passive Skill [Timidity]

Fixed Bug & Changed Content

Removed the "You are no longer trusted" pop up completely

Passive Skill [Weak]

Fixed Bugs

Foixed the armor restriction on other skills does not disappear when you click disable in the setting book, while the effects are in place

Hidden Skill [Fox Sound Pack]

Changed Contents

  1. If you received interaction from another player, your Fear Effect will be mute for 8 seconds
  2. The Interaction Cooldown is now interactor based

Optional Skill [Walk On Powder Snow]

Changed Content

Simplified codes, nothing technically changed