ThDilos Fox Origin

An overly complicated Fox Origin

File Details

ThDilos.Fox.Origin_V4.3.0.1_1.19.4-1.20.x.jar

  • R
  • Jun 7, 2025
  • 514.14 KB
  • 4.7K
  • 1.20.2+3
  • Forge + 1

File Name

ThDilos.Fox.Origin_V4.3.0.1_1.19.4-1.20.x.jar

Supported Versions

  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:thdilos-fox-origin-882690:6626776")

Fabric

modImplementation "curse.maven:thdilos-fox-origin-882690:6626776"
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Emergency Patch

Fixed the game crashing the second you start sprinting, in Fabric 1.20.2 (Found by JT_Boiiis)

Technical Details:
Under the Passive Power [Weak], the "heavy_armor" subpower is checking for your armor points, and apply negative effects when you reach >15 armor points. However, in the latest version of Origins Fabric (1.20.2: Origins 1.12.10), this attribute entity condition seems to be running abnormally.

Instead of every in game tick (1/20 second), I'm guessing it was ran per frame instead, causing a ticking entity error and a hard crash.

Solution:
Forcefully put the attribute entity condition after a set interval, forcefully after an if_else meta action to force it only execute on that game tick, instead of per frame.