File Details
ThDilos.Fox.Origin_V4.3.0.1_1.19.4-1.20.x.jar
- R
- Jun 7, 2025
- 514.14 KB
- 4.7K
- 1.20.2+3
- Forge + 1
File Name
ThDilos.Fox.Origin_V4.3.0.1_1.19.4-1.20.x.jar
Supported Versions
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
Curse Maven Snippet
Emergency Patch
Fixed the game crashing the second you start sprinting, in Fabric 1.20.2 (Found by JT_Boiiis)
Technical Details:
Under the Passive Power [Weak], the "heavy_armor" subpower is checking for your armor points, and apply negative effects when you reach >15 armor points.
However, in the latest version of Origins Fabric (1.20.2: Origins 1.12.10), this attribute entity condition seems to be running abnormally.
Instead of every in game tick (1/20 second), I'm guessing it was ran per frame instead, causing a ticking entity error and a hard crash.
Solution:
Forcefully put the attribute entity condition after a set interval, forcefully after an if_else meta action to force it only execute on that game tick, instead of per frame.