TFMG Electricity Performance Patch 1.0.0
Curse Maven Snippet
What's new
Initial release.
- Removes the per-tick electrical network rebuild loop caused by the electric motor
(onNetworkChanged no longer re-requests a network update)
- Network updates are now O(n) instead of O(n^2): getCableCurrent is computed once per
update instead of once per cable
- Empty accumulator no longer requests a network rebuild every tick (throttled to 20 ticks)
- Large switch reconnect retry throttled to one attempt per 10 lazy ticks
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