TF2 Mobs

Brings characters from Team Fortress 2 into Minecraft

File Details

tf2_mobs-1.3.1.jar

  • R
  • Mar 22, 2026
  • 10.19 MB
  • 37
  • 1.20.1
  • Forge

File Name

tf2_mobs-1.3.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tf2-mobs-1348729:7794930")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Massive improvements to Team Respawn Banner:
    - it's health is now displayed in a boss bar
    - now loses configurable amount of health on each respawn
    - respawn times are now configurable
    - multiple banners per world are now allowed
    - any mob that is in a TF2 team can now respawn, not just the mercenaries

  • Added TF2 Team Wand, a creative only item that is used for adding other mobs to TF2 teams.
  • Added Checkpoint blocks which can be used together with respawn banners and are creative mode only. They are used to tell the mercenaries where to go. Standard navigation between banners may not be enough on some maps or if the terrain is hard to traverse, so now you can manually point where to go.

  • Mobs in a TF2 team now automatically attack other entities in the opposite team.

  • Fixed "Activate Ubercharge" keybind crashing the game.