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Fixes client-side "texture atlas" crash present with overloaded texture atlas

Description

Texture atlas crashes happen when the texture atlas gets overloaded by mod/resourcepack textures, usually happening on low-end devices with lower size texture atlas.

This mod simply forces the texture atlas size to be 16k x 16k, allowing lower-end devices to run more mods without the worry of the texture atlas crash.

Q&A

Is the mod client-sided?
Yes, it is

May i use this in my modpack?
Sure, go ahead

May i repost this mod on my website?
No.

Port to other versions that aren't 1.20.1?
Maybe eventually, i dunno

Where do i report bugs?
I'll make a github page eventually, for now use the comments

MISC
the mod icon is an image of my oc, i was too lazy to make a mod icon
and note, the game might bug a bit with this mod, just a warning