MineTerritory

Players can claim territory through the user interface
item image
item image
The outline of territory

The outline of territory

Use GUI to configure territory.

Use GUI to configure territory.

Put banners near territory table to improve "protect power"

Put banners near territory table to improve "protect power"

Add permission to all player or specific player

Add permission to all player or specific player

item image

Description

Territory Mod of Minecraft

 

A territory mod based on Forge.

 

NOTICE: The mod for 1.16.2 is incompatible with 1.16.1. Please download the corresponding version.

 

The latest version can be used on 1.16.3 - 1.16.5.

 

Introduction

 

Compared with other mod and plugins, it has the following features:

 

1. Ensure the gameplay and try not to damage the original game experience.
2. GUI interface. Players can configure permissions, territory area and territory name through GUI.
3. Divide territories by chunks. This is mainly for performance considerations.

 

How To Use

 

First, we need a territory table, the only block in this mod.

 

 

The recipes is:

 

   paper   compass   paper

diamond  obsidian diamond

obsidian  obsidian obsidian

 

 

 

 

 

When the player holds it in his hand, the outline of the chunk will show.

 

Place it on the ground, right click to open the gui.

 

Gui

 

The number on the right is "protect power" which means how many chunks we can get.

To improve the protect power, we can place banners around the territory like we place bookshelves around enchanting table.

 

The "power provider" can be modified in config file.

Open the file you'll see :

powerProvider = ["tag:minecraft:banners;1", "item:minecraft:yellow_banner{display:{Name:'{\"text\":\"template_territory\"}'}};3"]

Which means any items contained tag "banners" can provider 1 point protect power and the item "yellow_banner" which has the display name "template_territory" can provide 3 points protect power.

 

If you change it to powerProvider = ["item:minecraft:air;1"] , you can gain 26 points protect power without placing any blocks. But in this case, if you place something isn't air around, the protect power will reduce because Because the surrounding air is reduced.

 

banners around

 

Select the chunks and configure the permissions and then click done. Notice that each chunk of your territory must be connected.

 

The changes of territory will cost player's xp. Each chunk needs 0.5 level and it will be returned when the chunk removed.

You can edit config file to modify the experience requirement.

 

Click permission button to configure permission for all players and specific player.


To configure permission for specific player, input the name and click the add button.

Then select one player in the list and add or remove permission by the toggle button.

 

permission

 

By configuring permissions, players can restrict the following behaviors of others:

[1] Enter (Invalid for TP.)
[2] Attack entities (Any living entities)
[3] Break blocks
[4] Place blocks
[5] Open or close door
[6] Use chest
[7] Interact with entities(such as riding horses and trading with village)
[8] Use Item (Player can't right click any item on blocks, such as flint. However, there is no limit to the use of levers or button with empty hands.)
[9] Use table(Use this territory table to configure the territory. if you want to share your territory with your friends give him this permission. )

 

Besides, your territory is protected from explosion damage and fire (That should be configurable in the config file).

 

 

When player enter or do something forbidden, the outline will show.

 

outline

Following Plan

 
More configurable permissions.

 

LICENSE

 

GPL V3

 

 

 

Any suggestions are welcome.
If the game crashes, please upload the log file.

The MineTerritory Team

profile avatar
  • 8
    Followers
  • 4
    Projects
  • 39.1M
    Downloads

More from leon_mout

  • Iris Veil Compat project image

    Iris Veil Compat

    • 432
    • Mods

    Bridges Veil shader rendering through Iris shaderpacks so that mods using Veil's shader infrastructure (such as Create: Aeronautics) render correctly when a shaderpack is active.

    • 432
    • May 12, 2026
    • Mods
    • +1
  • Iris & Oculus Flywheel Compat project image

    Iris & Oculus Flywheel Compat

    • 38.6M
    • Mods

    Enable Flywheel's optimizations when use shaders.

    • 38.6M
    • May 6, 2026
    • Mods
    • +2
  • Create: Dynamic Lights project image

    Create: Dynamic Lights

    • 542.5K
    • Mods

    Add dynamic lights to the Create mod.

    • 542.5K
    • October 8, 2025
    • Mods
    • +1
  • Iris Veil Compat project image

    Iris Veil Compat

    • 432
    • Mods

    Bridges Veil shader rendering through Iris shaderpacks so that mods using Veil's shader infrastructure (such as Create: Aeronautics) render correctly when a shaderpack is active.

    • 432
    • May 12, 2026
    • Mods
    • +1
  • Iris & Oculus Flywheel Compat project image

    Iris & Oculus Flywheel Compat

    • 38.6M
    • Mods

    Enable Flywheel's optimizations when use shaders.

    • 38.6M
    • May 6, 2026
    • Mods
    • +2
  • Create: Dynamic Lights project image

    Create: Dynamic Lights

    • 542.5K
    • Mods

    Add dynamic lights to the Create mod.

    • 542.5K
    • October 8, 2025
    • Mods
    • +1