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Terramap

An addon to Terra++ providing an in-game world map

File Details

Terramap 1.0.0-beta6.6

  • B
  • Nov 16, 2020
  • 499.12 KB
  • 1.1K
  • 1.12.2
  • Forge

File Name

terramap-1.0.0-beta6.6.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:terramap-384774:3113535")
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Terramap 1.0.0-beta6.6

Fixes clients being incorrectly identified as outdated by server

Terramap 1.0.0-beta6.5

Fixes critical bug preventing servers from starting

Terramap 1.0.0-beta6.3

Information:

Despite this version being network compatible with previous beta6 releases, it brings proper multi-server support, so please update your servers to it. You might also want to delete your old client preferences (it's in config/terramap_client_preferences.json). If no critical bug is found, this will be the last iteration of beta6.

New features:

  • Map and Minimap keybindings: zoom in (B by default), zoom out (V by default), and toggle minimap (N by default).
  • New Unlock zoom config option to allow the zoom level to go up to 25 no matter the map. Disabled by default.
  • Proper multi-world and server support. Will come in handy when Sledgehammer gets updated.
  • Translation for command feedback. Clients without the mod will still see the English text.
  • The Show in Google Earth Pro entry in the right click menu is now functional.

Changes:

  • Smaller default minimap
  • The minimap is now only displayed when it makes sens to have it.
  • The full-screen map is now only accessible when it makes sens to have it (the proxy will be able to force it with Sledgehammer).

Translations:

  • Various adjustments in multiple languages

Bug fixes:

  • Fixed /terrashow not being usable from the server console.
  • Prevent the game from crashing when preferences files get corrupt.
  • Fixed the zoom level not being properly reset when switching to a map style with a lower max zoom.
  • Fixed the zoom level not being properly restored when closing and re-opening the map with a zoom above 19.
  • Fixed the cache manager spamming the console when failing to save a tile
  • Fixed map markers being rendered above copyright notices
  • Fixed installation warning being rendered above the right click menu
  • Worlds now effectively each have their own server preferences.

Terramap 1.0.0-beta6.2

Information:

Compatible with previous beta6 releases.

Changes:

  • Smaller player heads on the minimap

Translations:

  • de_de by EnderBenjy
  • es_es by hugofnm

Bug fixes:

  • Reset map styles when changing dimension / server in multiplayer

Terramap 1.0.0-beta6.1

Information:

Entirely compatible with 1.0.0-beta6

Bug fixes:

  • Show a message instead of crashing when Terra121 is outdated.

Terramap 1.0.0-beta6

Information:

This release is not compatible with older Terramap versions. Players with outdated clients will still be able to join updated servers, but functionalities such as Player synchronization will not work anymore, and will see a message upon logging in. This message can be customized in the configuration. A lot has changed internally, allowing for more and better features in the future, and integration with other software. The amount of changes means that there are probably a few bugs I couldn't find, please report any you can find.

Features:

  • New interface, relying on a new GUI library
  • New right click menu
  • Map styles preview
  • New close button
  • New hide-able information panel
  • New search bar (not functional yet)
  • New markers for entities
  • Tooltips
  • Copyrights now support proper links and always fit on screen.
  • Distortion information in the information panel
  • It is now possible to control markers visibility by marker type
  • It is now possible to open Bing Maps, Wikimapia, and Yandex maps from Terramap
  • It is now possible to copy chunk, vanilla region, and cubic chunk region coordinates
  • Added a minimap. It can be configured in the mods configuration screen and file. Use the debug menu to get map ids to use in the style field.
  • New debug menu (press P when viewing the full screen map)
  • Map styles are now downloaded when the game starts. This lets me update them without requiring users to update the mod.
  • Users and server owners can now add their own map styles in the config/terramap_user_styles.json file. If you want to take advantage of that feature, it is your responsibility to follow the tile host's terms of services and guidelines.
  • Added the /reloadmapstyles to reload map styles on server
  • Tile scaling is now automatic. A config option was added to revert to the old behavior, in case you preferred it.
  • Sledgehammer support (Sledgehammer still has to be updated for it to work)
  • Added two key bindings to copy Minecraft and geographic coordinates in-game.
  • Added latitude and longitude to the F3 debug screen
  • Added permission nodes:
  • terramap.radar.players, given to all by default, allowing to see other players
  • terramap.radar.animals, given to all by default, allowing to see animals
  • terramap.radar.mobs, given to all by default, allowing to see monsters
  • terramap.commands.reloadmapstyles, given to operators by default, allowing to use /reloadmapstyles
  • Added a config option to send a chat message to players joining servers without Terramap. Disabled by default.
  • Added a config option to send a chat message to players joining servers with an outdated version of Terramap. Enabled by default.

Translations:

Because of all these changes, translations had to be re-done - en_us (American English) was updated - fr_fr (France French) was updated - zh_cn (Simplified Chinese) was updated - es_es (Spain Spanish) was removed - de_de (Germany German) was removed - Everyone is welcomed to contribute to translations.

Bug fixes (most notable ones):

  • terramap_server_preferences.json should be reset if null, avoiding server crashes
  • Entity tracking is resumed after the map is closed and re-opened