File Details
Terramap 1.0.0-beta5.3
- B
- Jul 15, 2020
- 268.37 KB
- 4.6K
- 1.12.2
- Forge
File Name
terramap-1.0.0-beta5.3.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Terramap 1.0.0-beta5.3
Information:
This release is fully compatible with the previous beta5, beta5.1 and beta5.2. IT release does not bring a lot of new visible features, but a lot of changes happened under the hood. This hopefully will save time later. For examples, map styles aren't hard-coded as java classes anymore, and it will be very easy to load them from a config file in the next version
Features:
-
new /terrashow command. Only available on dedicated servers. It can be used by players and administrators to control the visibility of players on the map. It comes with two permission nodes: terramap.commands.terrashow.others and terramap.commands.terrashow.self They respectively allow a user to change other's visibility, and his own. By default terramap.commands.terrashow.self is granted to everyone. There is also a new config entry associated with the command:
players_opt_in_to_display_default. Set it to false if you want to require users to use /terrashow to become visible. -
Spanish translation by hugofnm
-
German translation by Serdaise
Bugfix:
- Config entries' name should be shorter on the mod menu and fit even with auto scaling
Terramap 1.0.0-beta5.2
This release is fully compatible with beta5 and beta5.1. This release also includes unused code for the future /terrashow command.
Feature:
- Added an option to open a location on the BTE website (thanks to Xesau for making it possible)
Bugfix:
- Longitude and Latitude are now in the correct order everywhere in the information section
Terramap 1.0.0-beta5.1
Information:
This release is fully compatible with 1.0.0-beta5.
Translation:
- Added Chinese translation by qsefthuopq
- Added missing French translation keys
Bug fixes:
- Fixed Crash when synchronizing the map with multi- bytes characters in player's name
- Fixed the spectators not being properly updated on the map when gamemode changed
Terramap 1.0.0-beta5
Warning:
This version is not compatible with older betas, players with older versions of Terramap will not be able to join up-to-date servers, and up-to-date players will not be able to join out-dated servers. Vanilla clients can still join no matter the server Terramap version. Terramap is still in beta, please report any issue on Github or on the Terramap Discord.
New features:
- Server option to let players see everyone one the map, no matter the distance (needs to be enabled in the config, spectators can be set stay hidden)
- Server option to force clients to use a specific custom command to teleport from the map instead of tpll (needs to be enabled and configured in the config)
- The map position and style are now saved and restored when leaving/rejoining a world
- Spectators now appear transparent on the map and only have their names displayed when hovered
- The information section now shows the geographic coordinates of the player or the followed entity
- New logo, by @DropeArt
Bug Fixes:
- Fixed the player position no longer being updated when the player died, went trough a portal or was teleport by a forge essential warp.
- Entities outside the projection's domain in the Minecraft World will not be displayed anymore instead of appearing on the upper right corner of the screen.
- The exact 0.00 0.00 Minecraft coordinates are now considered as 0°N 0°E even if Terra1:1 considers they are outside the projection domain (so you can use the map as soon as you spawn on null island).
- Fixed the tile scaling option taking weird values by default. Not that values other than integers, 0.5, 0.25 or 0.125 will still somewhat break the map (locations will not be correct).
- Fixed only one hidden map style being added to the map even if multiple had their requirements met.