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Terra Entity

A mod encompasses numerous Terraria monsters and bosses, and constitutes one of the submodules integrated within the larger mod, Confluence.

File Details

terra_entity-1.1.16-neo-1.21.1.jar

  • R
  • Jul 17, 2025
  • 5.85 MB
  • 94
  • 1.21.1
  • NeoForge

File Name

terra_entity-1.1.16.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:terra-entity-1173196:6780737"
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1.Add 4 kinds of animals containing 2 jewel animals variants spawning in this main world. 

2.Add monsters: Demon, Piranha, Snow Flinx, Fire imp, many ske.

3.Add summoner's weapons: Imp staff, Snow Flinx staff, Sculk Wisp, and 7 summon sword including Terraprisma with cool light when installing sodium dynamic light.

4.Add Chester who can open chest in distance.

5.Add several NPCs who spawn in different biome and sell some weapons above.

6.Add most loot tables and entities's spawners.

7.Add slime spawn without light config. 

8.Add boss Wall Of Flesh, though it is only for creative mode. (Thanks to @SuSen36)

Adjust

1.Riden Bee fly ticks Adjusted upwards to 10s. 

2.Flying mobs wander more reasonably.

3.Adjusted weapons' damage.

4.Changed data pack folder path.