Tensura: Virtuoso

An addon to the Tensura: Reincarnated Mod for Minecraft. Aimed to bring gimmicky diversity.

File Details

virtuoso-1.0.4.2.jar

  • R
  • Dec 28, 2025
  • 1.60 MB
  • 55.5K
  • 1.19.2
  • Forge

File Name

virtuoso-1.0.4.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tensura-virtuoso-1247861:7386857")
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1.0.4.2

Skills:

  • Added Acedia, Lord of Apathy
  • Added Goibniu, King of Synergy
  • Added Raziel, Lord of Mystery
  • Added Shelomoh, Lord of Spells (without entanglement)

Mystic Arts:

  • Fixed Mystic Flame going off without end

General Bugs:

  • Fixed pattern variable issues that lead to errors
  • Fixed bug where modifier asked for Magicule cost twice.

Balance:

  • Lemegeton no longer has 4x boost on mastery
  • Pressurizer reduced from 5% to 1%, still no cap to it.
  • Punisher now slows down Regeneration instead of disabling it. (Not Arawn)
  • Ending sword (not Atropos), now slow down SHP healing instead of disabling it.
  • Oberon no longer negates dodge
  • Hamiel and Morrigan must be in slot to negate dodge now.
  • Ending must be in slot to negate dodge instead of a true passive.
  • Oberon must be In slot to degrade resistances
  • Lugh must be in slot to degrade resistances.
  • Saviour and Traitor no longer stack EP gain.
  • Pressurizer no longer stacks skill use cost reduction with concentrator.
  • Handler reduces skill use cost to 70% instead of 50%
  • Horme reduced Skill use cost to 30% instead of 0.
  • Sathariel now has a limit of 30 minutes to leave the dimension instead of 1 hour.
  • Boosted the Compress art‘s Aura and Magicule upkeep costs to 15k and 10k every 5 seconds respectively
  • Boosted Binding punch stun time from 2.5 seconds to 3 seconds.
  • Increased Mystic Water damage from 30 to 50
  • Increased cost of Dimensional Cut Art to 50k mp and aura.
  • Nerfed Yehoshua damage from 2000/1000 down to 800/400
  • Nerfed Yehoda Haki damage from 1000/500 down to 800/400
  • Nerfed Yeshua fire damage from 1000/500 down to 600/300
  • Removed uniques from racial lines
  • decreased max health of racial lines
  • Reduced requirements of eveolution accordingly