Tensura: Mysticism - v2.2.0-neoforge
Curse Maven Snippet
What's new
# Tensura: Mysticism - v2.2.0
## New
- Ported Unique Skill [Gatekeeper].
- New Commission Series Unique Skill [Jinchuriki]. Check the wiki for the documentation.
- Re-added the Shadow Imp mob. It will linger and exist inside of the Darkness biome of the Elemental Realm.
- Added a config option to cap the maximum damage of [Constant]'s Destruction mode. (Default: 5000)
- Changed [Subjugator]'s toggle into a mode. This is so that toggling all abilities on... Won't toggle them all off instantly lol.
- Added configuration options for [Malleable] with regards to the Vessel mode.
## Balancing
- Made it so that [Malleable] Clay Golems now spawn with only 100 EP to prevent farming.
- Increased armor provided to [Malleable]'s Clay Golems to 30 on mastery.
- Buffed [Malleable]'s Clay Golem's health when unmastered to 50 (was 40).
- Buffed [Malleable]'s Clay Golem's armor when unmastered to 10 (was 8).
- Increased [Melancholy]'s base damage via Gust. I'm unsure as to why the damage values were at 6 (for air) and 9 (for thrown blocks)???
> I wasn't the original coder who ported [Melancholy].
## Bug Fixes:
- Fixed a bug where Reaper Aberration was using Soul Shrieker configuration stats.
- Fixed incorrect paths appearing as a Drone Beetle.
- Fixed a bug where Marked for Death granted invincibility instead of the intended effect.
- Fixed a bug where using [Captivator]'s Performance would still switch modes even if you could not cast it.
- Fixed a bug where Boreal Frost and Holy Flames could be affected by Degenerate, Godly Craftsman and Scholar.
- Fixed a bug where [Malleable] Vessels were clipping into the ground on spawn.
- Fixed a bug where your Magicules would be robbed if you didn’t have the soul energy to acquire a skill.
- Fixed a bug with [Scholar] where higher levels of enchanted books couldn't be applied onto weapons without external mods.
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