tensurahardcore_ndc-1.0.6.jar
Curse Maven Snippet
What's new
1.0.6
NPC unique-skill chance, now per tier
The roll that gives an NPC a Unique Skill on spawn belongs to TensuraPlunder, and it reads a single chance for every entity on its list — one number cannot be 0.1% for a villager and 4% for a goblin at the same time.
This build adds an optional compat mixin that takes over that roll and splits it:
| Tier | Chance | Entities |
|---|---|---|
| villager | 0.1% | minecraft:villager, minecraft:pillager |
| mob | 4% | tensura:goblin, tensura:dwarf, tensura:lizardman, tensura:orc, tensura:falmuth_knight |
Both lists and both chances live in config/tensurahardcore_ndc/races.toml, section
[UniqueSpawn] — add entity ids there to extend either tier. Anything in neither list is
handed straight back to TensuraPlunder untouched.
TensuraPlunder is an optional dependency: without it the addon loads exactly as before,
just without this control. The compat mixin ships in its own config with
required = false.
Possession moved one step up the tree
The two starting races that granted Possession no longer do. It arrives at the second evolution stage instead:
| Starting race | Now gets Possession at |
|---|---|
| Wispfolk | Gale Wisp |
| Lesser Elemental | Medium Elemental |
Everything past that point in both lines keeps it, as before.
Determination and Perseverance are unobtainable
Blocked at every acquisition path, not just the random book:
- random study books — weight
0 - NPC spawn rolls (TensuraPlunder
spawnSkillBlacklist) - Great Sage / Usurper / Gluttony / Gourmet copying and robbing (
abilityBlacklist) - Granter grant / borrow / seize (
globalSkillBlacklist)
This mod has no additional files

