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Ten Day Ultimatum

Inside, there are countless skills from novels waiting for you to explore.
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Ten Days End: Echoes 0.2.0

File nametendaysend_echoes-0.2.0.jar
Uploaded
Sep 19, 2026
Downloads
7
Size
561.8 KB
Mod Loaders
Forge
File ID
8916735
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ten-day-ultimatum-1649264:8916735")

Learn more about Curse Maven

What's new

Added

  • Dao currency: 30% chance of 1–3 in newly generated End Land chests. Original inhabitants offer named normal Echo Eyes for 8 Dao (two-character) or 16 Dao (three-character).
  • Blood Watchtowers and End Fortresses with guards, loot, stair/ladder access and connected rooms. Deterministic candidates avoid villages/altars; only loaded new areas are processed with a 256-block-per-tick budget.
  • Divine Beast Core, crafted from a Terminus Core surrounded by eight Dao, with an independent 3D model. Six-second altar ritual summons one of four equally likely beasts.
  • Original four-beast models and game-adapted attacks. Vermilion Bird, White Tiger and Black Tortoise have 2500 HP; Azure Dragon has 3000 HP. Raised the vanilla max-health attribute ceiling to 4096 without changing other entities' base health.
  • Fixed Divine Eye drops: four each for Vermilion Bird, White Tiger and Black Tortoise; all six specified Echoes for Azure Dragon. Four independent 3D Divine Eye models.
  • Puppet, Soul Tether, Verdure, Immortal, Forget Sorrow and Silence are exploration-only Minecraft adaptations, with individual achievements, timers and compendium entries.
  • Permanent per-Echo levels capped at five. First acquisition is level one; subsequent Divine Eyes add one. Madman also receives/refreshes exactly 60 seconds of use. Normal implants preserve slot rules; existing permanent Echoes can be upgraded without another slot.
  • Level-dependent range/duration scaling (+15% per level) for Divine-drop Echoes. Immortal remains single-use with a 30-second window and 3-second protection; its separate cooldown decreases from 120 to 80 seconds.
  • Guide pages cover all new items, recipes, drops and level rules. Development-only server verification command validates persistence, health, drop definitions, trades and recipes.
  • Ability wheel pagination keeps at most eight sectors per page; scroll or use arrows. Divine Eyes also work with eye-bag storage and crafting.

Compatibility

  • Network protocol is now 4: update both client and server together. Existing ranks, terrain, initial pools and SAN costs are preserved. Old generated chests are not refilled.

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