Target Locks

This mod allows players to control target locking within a specified range based on configured key bindings.

File Details

target_lock-1.21.1-neoforge-1.0.1

  • R
  • Oct 29, 2025
  • 18.20 KB
  • 14
  • 1.21.1
  • NeoForge

File Name

target_lock-1.21.1-neoforge-1.0.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:target-locks-1371519:7162698"
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1.0.1 Update:

1. After locking onto a target, the player will move towards or away to the critical point of their attack range.
2. After locking onto a target, the player will automatically attack at the critical point of attack range.
3. High-frequency attack and interval attack are distinguished between within attack range and at critical point, with interval attack enabled by default.

All of the above can be adjusted through the configuration file.