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Target Lock-On

Clean, readable target information on the HUD while keeping visual indicators in the world.

File Details

lockonmod-1.4.0-1.20.1.jar

  • R
  • Mar 28, 2026
  • 82.69 KB
  • 1.5K
  • 1.20.1
  • Forge

File Name

lockonmod-1.4.0-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:target-lock-on-1279159:7826301")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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v1.4.0 — 1.20.1

Highlights

  • Shoulder Surfing Reloaded — full decoupled camera support. Lock-on, attacks, and crosshair all align correctly.
  • Leawind's Third Person — camera now properly follows lock-on in free-rotation mode.
  • Smoother camera — rotation now updates every rendered frame instead of every game tick. No more jitter.
  • New HUD — three styles to choose from: Classic, Minimal, and Compact. Switch via config. Drag to reposition.
  • Health display — bar now shows current / max HP with a color-shifting fill (green → yellow → red).
  • Client-side only — works on any server, no server installation needed.

Fixed

  • Attacks do not land on the locked target when using Shoulder Surfing.
  • Leawind free-rotation mode, ignoring lock-on camera direction.
  • FPS drops caused by reflection calls running every frame in Leawind compat.
  • Vanilla crosshair misaligned when using shoulder/offset camera mods — now hidden while locked on.

Config

  • Removed ~30 unused config options. Existing configs will reset to defaults on first launch.
  • New hudVariant option: CLASSIC, MINIMAL, or COMPACT.

Dropped

  • Better third-person compatibility has been officially removed. The mod's camera system is incompatible with the approach used for Shoulder Surfing and Leawind, and maintaining all three introduced too much instability. Players on Better Third Person should switch to Shoulder Surfing Reloaded or Leawind's Third Person, both of which are fully supported.