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Talking Colonists (Minecolonies Addon)

This mod uses the Gemini Flash 3 Live API to enable talking to the citizens. They talk about their happiness, job, whatever you like!
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MineColonies Talking Citizens 1.7.0-beta.5 Neoforge 1.21.1

File namemc_talking-1.7.0-beta.5-neoforge+1.21.1.jar
Uploader
sshcracksshcrack
Uploaded
Jun 9, 2026
Downloads
49
Size
494.6 KB
Mod Loaders
NeoForge
File ID
8220800
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:talking-colonists-minecolonies-addon-1269918:8220800"

Learn more about Curse Maven

What's new


1.7.0-beta.5 - 2026-06-09

Fixes

  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind

Other

  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • use game ticks instead of wall-clock time for colony events - (fd2c6c5) - Hendrik Lind
  • 1.7.0-beta.5 - (47039e0) - Hendrik Lind

Contributors

  • Hendrik Lind
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