File Details
FULL RELEASE V3.0.0
- R
- Jun 30, 2026
- 156.83 KB
- 6
- 1.21.11+11
- Fabric
File Name
talkcraft-3.0.0.jar
Supported Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
Curse Maven Snippet
**What's new in 3.0.0** /talkcraft server command (op-only) — verified end-to-end on a real 1.21.1 server: /talkcraft reload — reload config/talkcraft.json from disk /talkcraft show — print all odds + enabled flags /talkcraft enable — toggle break / step / place / damage / death /talkcraft set — live edit any odds value (auto-saves to disk) Datapack-driven messages with per-language support Drop JSON arrays of strings into data//talkcraft/messages//.json Locale variants live at data//talkcraft/lang/< code>/messages//.json (server picks based on each player's client language) Categories: break, step, place, death, damage, workstation — IDs are block paths / damage source ids / entity ids Reloads automatically with vanilla /reload; falls back to in-code defaults when no datapack entry exists In-game tuning GUI Press J (rebindable in Controls → TalkCraft) to open the "TalkCraft Tuning" screen Sliders for every odds value, toggles for each enabled flag "Save & Apply" sends a custom payload to the server; server validates (op level 2), persists to disk, and re-broadcasts the new config to all connected clients Screen always reflects the server's authoritative config (synced on join + after every change)