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Talents

This mod adds a lot of perks for player, that improve your atributes

File Details

Talents-1.2.0-forge-1.20.1.jar

  • R
  • Nov 28, 2024
  • 208.76 KB
  • 18
  • 1.20.1
  • Forge

File Name

talents-1.2.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:talents-1137573:5943377")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added:

  1. Rare perk "Vampiric" (Restores 5% of max health when an entity is killed)
  2. Epic perk "Iced" (Water is replaced by ice, Lava is replaced by obsidian/cobblestone), "Focus" (You have a 10% chance to deal critical damage: Critical hits deal x3 damage)

Changes:

  • "Immortal" now gives Infinity food, but not saturation
  • Soul and Enlightened range increased
  • Changed random perk drop system (formula: (max entity health / 40) + (entity armor / 5) / 50). For example, Normal Zombies without armor have a 0.9% chance to drop a perk, while Iron Golems have a 5% chance.
  • Wither, Warden, and Ender Dragon have a 100% chance to drop a perk. (Wither drops at least a rare perk, Warden drops at least an epic perk, and Dragon drops a legendary perk 95% of the time, with a 5% chance for a mythical perk.)
  • Wither has more health and 6 additional armor; Warden has more health and 20 armor; Ender Dragon has more health
  • Minor changes / Bug fixes