[TaCZ] Weapon Research & Blueprints

Adds lootable blueprints, weapon research, and a configurable Tech Tree for unlocking recipes from Timeless and Classics Zero (TaCZ).
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taczweaponblueprints-1.3.5.jar

File nametaczweaponblueprints-1.3.5.jar
Uploader
GamerGaming_GamerGaming_
Uploaded
Sep 17, 2026
Downloads
42
Size
8.6 MB
Mod Loaders
Forge
File ID
8900599
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-weapon-research-blueprints-1167017:8900599")

Learn more about Curse Maven

What's new

[TaCZ] Weapon Research & Blueprints 1.3.5

Version 1.3.5 fixes a Research Bench crash when you have the required materials but not enough Scrap. Selecting that research now shows the missing currency and keeps the Research Bench usable.

Highlights

  • Fixed the selection crash for research with learned prerequisites and for Scrap-only research costs.
  • When a pack uses the same item as currency and as a research material, the preview counts the currency payment first and shows the materials still needed.
  • Research that produces a physical blueprint now shows the configured currency balance correctly.
  • If a research preview cannot be prepared, research stays disabled until a valid preview is available instead of crashing the server.

Updating

Replace the previous JAR with 1.3.5 on the server and every client, keeping one version of this mod in each mods folder. Existing learned blueprints, Research Points, and settings are retained. No currency conversion or configuration reset is needed when updating from 1.3.4.

Requirements

  • Minecraft 1.20.1, Forge 47.x, and Java 17.
  • Timeless and Classics Zero (TaCZ) 1.1.8 or later in the 1.1 series.
  • Fzzy Config 0.7.6 or later in the 0.7 series, plus its required dependencies, including Kotlin for Forge.
  • TaCZ Magazines remains optional; its integration supports 0.2.0-Beta.

This mod has no additional files