tacz_turrets-forge-4.2.0-1.20.1.jar
Curse Maven Snippet
What's new
v4.2.0
CHANGED
- Removed the unnecessary pathfinding that Turrets had.
- Turrets now use the more general "enemy" flag instead of "Monster" type.
- Turrets now use a move() override that drops any self-driven movement.
FIXED
- Fixed turrets sliding across the floor when another mod told them to move somewhere. (fixed by the move() override)
- Fixed turrets not targeting Fungal Infection: Spore mobs. (fixed by the "enemy" flag change)
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