playerrevive_compat-1.0.3.jar
Curse Maven Snippet
What's new
PlayerRevive Compat 1.0.3
Added
- Support for Superb Warfare 0.8.9.
- Automatic mixin selection for SBW 0.8.8 and 0.8.9+.
- Periodic PlayerRevive state synchronization.
- Configurable synchronization interval via stateSyncIntervalTicks.
- Vanilla /team integration: a downed player dies immediately if no other team members are online.
- killDownedPlayerWithoutOnlineTeammates configuration option.
Fixed
- Reviving overlay getting stuck on screen.
- Players being unable to shoot after being revived.
- TaCZ and SBW client handlers now correctly respect canShootWhenDowned.
- Mixin loading errors caused by SBW 0.8.9 changing static handlers to instance methods.
- Removed SBW 0.8.9 ClickHandler no longer causes loading issues.
Configuration
File: config/playerrevive_compat-common.toml
[general] canShootWhenDowned = false killDownedPlayerWithoutOnlineTeammates = true stateSyncIntervalTicks = 100
Screen flickering while downed is not addressed by this release because it originates in the parent SBW mod.
This mod has no additional files

