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[TaCZ/SBW] PlayerRevive gun mod compitability

This mod adds compitability for PlayerRevive with TaCZ and SuperbWarfare mods
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playerrevive_compat-1.0.3.jar

File nameplayerrevive_compat-1.0.3-f4fdba6.jar
Uploader
artembaechkaartembaechka
Uploaded
Aug 1, 2026
Downloads
8.1K
Size
203.5 KB
Mod Loaders
Forge
File ID
8553822
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-sbw-playerrevive-gun-mod-compitability-1440963:8553822")

Learn more about Curse Maven

What's new

PlayerRevive Compat 1.0.3

Added

  • Support for Superb Warfare 0.8.9.
  • Automatic mixin selection for SBW 0.8.8 and 0.8.9+.
  • Periodic PlayerRevive state synchronization.
  • Configurable synchronization interval via stateSyncIntervalTicks.
  • Vanilla /team integration: a downed player dies immediately if no other team members are online.
  • killDownedPlayerWithoutOnlineTeammates configuration option.

Fixed

  • Reviving overlay getting stuck on screen.
  • Players being unable to shoot after being revived.
  • TaCZ and SBW client handlers now correctly respect canShootWhenDowned.
  • Mixin loading errors caused by SBW 0.8.9 changing static handlers to instance methods.
  • Removed SBW 0.8.9 ClickHandler no longer causes loading issues.

Configuration

File: config/playerrevive_compat-common.toml

[general] canShootWhenDowned = false killDownedPlayerWithoutOnlineTeammates = true stateSyncIntervalTicks = 100

Screen flickering while downed is not addressed by this release because it originates in the parent SBW mod.

This mod has no additional files