promotional bannermobile promotional banner

TaCZ First Person Compat

Compatibility bridge for TaCZ and First-person Model that fixes first-person gun rendering conflicts.
Back to Files

tacz-firstperson-compat-forge-1.20.1-0.4.0

File nametacz-firstperson-compat-forge-1.20.1-0.4.0.jar
Uploaded
Jun 26, 2026
Downloads
216
Size
4.0 KB
Mod Loaders
Forge
File ID
8322685
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-first-person-compat-1588239:8322685")

Learn more about Curse Maven

What's new

Changes:
- Added support for items that implement TaCZ's IAnimationItem interface.
- The mod now detects TaCZ IGun items and TaCZ IAnimationItem items when deciding whether First-person Model should step aside.
- The auto-disable bridge now registers every loaded TaCZ animated item type it can find in the item registry, not only gun item types from GunItemManager.
- This is intended to cover TaCZ add-on melee weapons and other special animated items, such as add-on knives, that are built on TaCZ's animation/render API.
- Kept the working 0.3.0 gun behavior.
- Still re-applies the auto-disable bridge during client ticks so the fix survives First-person Model reloads/late initialization.

This mod has no additional files