TACZ DOLPHIN DIVE 2.5
Curse Maven Snippet
What's new
Dolphin Dive 2.5
New: Crash through windows
Dive into glass and you'll smash straight through it instead of bouncing off. Each pane costs you a bit of momentum, so a long run through a greenhouse will slow you down, but you'll always make it out the other side.
Server owners get dolphindive-server.toml with two settings:
allowBlockBreaking— turn the whole thing off for everyonebreakableBlocks— which blocks a dive can break. Defaults to#forge:glassand#forge:glass_panes. Accepts block IDs (minecraft:glass) or tags (#forge:glass), so you can add stained glass, modded windows, whatever you want.
Claim and protection mods are respected — dives can't break blocks you couldn't break by hand.
Three new client settings under a "Crashing Through" tab: an on/off toggle, the minimum speed needed to break through, and how much momentum each block costs.
Fixed
- Block breaking no longer works on dedicated servers only by accident — the server config now registers properly on both sides.
Important
- Network protocol changed. 2.5 clients can't join 2.4 servers and vice versa. Update both.
This mod has no additional files

