tacz_sewv-0.1.4.jar
Curse Maven Snippet
What's new
Compatibilities
With this mod installed...
- Friendly PMC soldiers will automatically run and revive a downed player automatically
- PMCs go down instead of dying outright, revivable by either a player or a squad medic.
- A unit committed to manning mortar no longer resets the order by exiting the world.
- Enhanced Falling Trees Compat: Ground vehicles in dense forests may now path over trees cutting them down at the cost of a minimal vehicle damage.
- Technical patches for Komodo Renderer Accelerator
Aircraft Overhaul
Still W.I.P. but greatly improved
- Planes now fly proper curved Dubin flight paths for takeoff and landing instead of crude hops
- Fixed emergency landing and landing gear timing
Vehicle Movement
- Vehicles now actively steer around each other instead of piling up or shoving through with an advanced collision-avoidance system.
- Fixed vehicles visibly rocking back and forth when boxed.
Invasion Mode
- Team ownership is now explicit
- Capture point and team bases UI updated
- Capture points now show up in Xaero's Map.
Other
- Added Lock Item; prevents RU/US infantry to scavenge tanks.
- Vehicles now stop when being repaired and Engineers are sped up to catch up.
- Fixed runway strips disappearing from the map/registry just from walking far enough away for their chunk to unload, they now only drop on an actual break.
- Infantry can no longer shoot straight through a vehicle as if it weren't there
- Escort/formation helicopters following a commander who's also flying now match that helicopter's altitude, instead of hovering at a fixed height above the ground.
This mod has no additional files

