TacZ-Armed-Mobs-Warfare-2.12.0+1.20.1-forge.jar
Curse Maven Snippet
What's new
TaCZ Armed Mobs 2.12.0 – Forge 1.20.1
First release for Minecraft 1.20.1 (Forge).
New
- Full port of TaCZ Armed Mobs 2.12.0 to Forge 1.20.1. Same features as the NeoForge 1.21.1 version:
- Armed mobs using TaCZ guns from all loaded gunpacks
- Mercenaries (hiring, renaming, inventory, crafting)
- Factions, reputation and diplomacy
- Faction Wars (enabled by default)
- Caravans and trading
- Wanted posters and the Fixer (buyout)
- Suppression from automatic fire
- Gear score and reputation HUD
- Guard Villagers integration (ammo pouch, armed guards)
- Works on dedicated servers
Requirements
- Minecraft 1.20.1
- Forge 47.4 or newer
- Java 17
- TaCZ for 1.20.1 (required)
- Guard Villagers for 1.20.1 (optional)
Known limitations on 1.20.1
- Ammo stacks are limited to 64
- No Mace support (the Mace does not exist in 1.20.1)
- No in-game config screen. Edit the config file in
config/instead.
Other
- Forge and NeoForge versions now come from one shared codebase. The NeoForge 1.21.1 version behaves the same as before.
- Fixed: the block tag
siege_unbreakableno longer fails to load on versions without Trial Spawner or Vault.
This mod has no additional files

