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Synergy

A bunch of Magic-Tech and fun made gadgets

File Details

0.8

  • R
  • Mar 18, 2026
  • 2.86 MB
  • 37
  • 1.21.1
  • NeoForge

File Name

synergy-0.8.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:synergy-1286770:7777913"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Synergy 0.8 - Recipe Overhaul

Note : This update change the ENTIRE recipe progression!

News:

 

- reworked ANY recipe
    -> any machine don't depend on magic/nuclear/mushroom stuff to be crafted
    -> magic stuff can be played without dependencies from tech stuff
    -> nuclear fuels now require industrial machines to be processed
    -> mobdrops cannot anymore crafted but are unique drops usable to craft a passive amount of extra resources
    -> dryable bricks are optional , if you want skip you can cook on a furnace
    -> urn recipes now are only used to craft magic stuff or basic ingredients

 

- added the rock crusher
    a new industrial machine to process rocks into resources (9 chance with itemcount slots) using fluids (support fluid upgrade)

- added router
    a new logic block to output-sort based on a internal inventory what face of the block can send on output a specific itemtype
    
- added the entity watcher
    a new magic block to detect entity OR players around an area and return a redstone signal

- added rubber and plastic (ingredients)

- added the Tree Chopper
    a new machine to automate wood farming
    
- added a new filter provider to show input filtering

- added the logic box
    an input filtered tiny chest
    
- machine omnidirectionality
    any industrial machine now can be also placed up or down intend of only N/S/E/W

- added jei atlas

- added ironwood tree and all decorative blocks related

- added aquamarine cluster
    an underground cluster that spawn similar to mushrooms and will be the primary way to obtain aquamarine

- added many new items related to the rock crusher

 

- added depleated pellets and nuclear fragments

 

- added new potions

 

Tweaks and Fixes:

- updated zh_cn #5 by ChuijkYahus

- fixed urn dont show multiple of same item type #12

- fixed crushing tub output dont allow optional fields

 

- fixed min base upgrades value is 1 intend of 0

 

- ironberries can be obtained from ironwood leaves


- patina can be obtained from scrapping oxidized copper blocks


- changed MAX number values on configs to be "human-friendly"


- fixed jade machine recipe preview include default item storage tooltip


- reworked back-end AOE logic to be more clean


- fixed guideme industrial_machines/upgrades icon use incorrect registry id


- decreased droplet energy and delay on melter


- reduced noice on wrought iron block texture


- added a tooltip on dryable racks jei category


- fixed itemtool model dont work anymore


- reworked recipe folders to be consistent with recipetype


- fixed extractor not showing on guideme


- fixed jade compat dont show anymore extra slots


- reworked tiny chest animation to be unified


- sulfur can be used on recipes

 

- changed inverted repeater to support hexadecimal negative values intend of binary negative value


- moved around items from creative tabs to others


- fixed wrong namespace on some blocks and recipetypes

 

- changed wild rice spawn rate to be more linear

 

- reworked output in-world blocks to prefer empty spaces to be useful on automation

 

- reworked urn recipe category and recipe type

 

- changed luck and fluid upgrade base limits

 

- fixed not centered display name on machines and some tooltips


- fixed mb usage on fluid upgrade

 

- fixed overclocking item animation on void box and derivated render

 

Removed:

- removed many item/block tags unused

 

- removed waste (item) and waste fragment (item)