0.7
Curse Maven Snippet
What's new
Synergy 0.7 - Cozy Additions
News :
- added water collector and cobblestone generator
new tiered blocks to generate resources over time
- IndustrialUpgrades tweaks
added a compatibility tooltip to show which upgrade can be installed until reach the modifier limit
changed all tooltips to be traslatable
- added crushing tub and evaporation basin
two main parts from HomeSpun mod are back!
- added the Foundry
a new multiblock-like block that allow to melt resources into fluids
an active foundry can speed up the process based on fluid amount stored and the type of fluid used
- added the casting table
a new block that allow to cast fluids using molds
the mold cannot be extracted when has fluid or using automations (except when powered)
- added the faucet
a new block that allow to transfer on short distances fluids
it can be actived right-clicking or using a redstone signal
- added the fuel tank
the heart of the foundry , it is used to provide fuel to the foundry
- added wooden drying racks
a new set of functional blocks to dry items over time
They cannot be placed without a support like a chain
- added a new creative tab : Survival Expansion
a new tab to include many of the new additions
- added Foundry fuel efficiency
a new recipetype to define foundry fuels with some values
- added the molten blaze fluid
a new foundry fluid fuel , it can be melting blaze stuff
- added the Wrought Iron
a new sub-processing resource of iron + carbon dust
it can be used to craft new stuff
some recipes now use Wrought Iron intend of Iron
- more Jade compats
added dryable bricks provider
added environmental speed modifier provider
added tick progress provider
added simple delay provider
- new early game steel rework
steel ingot can be crafted blasting wrought iron
- SizedIngredients
many machines now support sized ingredients and sized fluid ingredient -> you can mix itemtag/fluidtag with item count/fluid amount!
- more casting/melting recipes
any plates can be crafted on casting table and casting factory
all raw ores can be melted into molten fluids
- added a new recipe to recycle broken IndustrialUpgrades
- more stuff can be configured now!
Tweaks and Fixes:
- nerfed casting factory machine recipes to use 10 ticks of delay intend of 100
- reverted molds textures to be clear on middle section
- changed jei compat tick delay logic to be unified with many other categories
- changed config values of IndustrialUpgrades from Integer.MAX_VALUE -> 16
- changed IndustrialUpgrades values to match the "real value"
- fixed IndustrialUpgrades fluid modifier (show the reverse value)
- fixed secondary output dont work correctly with automation on macerator
- fixed dryable bricks can be placed when interacted with other functional blocks
- fixed jei item list can override upgrade slots
- fixed electric furnace generated recipes doesn't match with jei render
- fixed IndustrialUpgrades dont work correctly
- fixed chisel can place blocks incorrectly
- moved some assets and back-end files
- updated jei , jade and guideme compats to include anything added
Removed:
- (temp) disabled jei hidden recipes (nbt-clear recipes)
- removed render only blocks (replaced to additional model renders)
This mod has no additional files

