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Synergy

A bunch of Magic-Tech and fun made gadgets

File Details

0.7

  • R
  • Feb 6, 2026
  • 2.47 MB
  • 335
  • 1.21.1
  • NeoForge

File Name

synergy-0.7.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:synergy-1286770:7586385"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Synergy 0.7 - Cozy Additions

News :

 

- added water collector and cobblestone generator
    new tiered blocks to generate resources over time


- IndustrialUpgrades tweaks
    added a compatibility tooltip to show which upgrade can be installed until reach the modifier limit
    changed all tooltips to be traslatable


- added crushing tub and evaporation basin
    two main parts from HomeSpun mod are back!


- added the Foundry
    a new multiblock-like block that allow to melt resources into fluids
    an active foundry can speed up the process based on fluid amount stored and the type of fluid used
    
    
- added the casting table
    a new block that allow to cast fluids using molds
    the mold cannot be extracted when has fluid or using automations (except when powered)
    
    
- added the faucet
    a new block that allow to transfer on short distances fluids
    it can be actived right-clicking or using a redstone signal
    
    
- added the fuel tank
    the heart of the foundry , it is used to provide fuel to the foundry
    
    
- added wooden drying racks
    a new set of functional blocks to dry items over time
    They cannot be placed without a support like a chain
    
    
- added a new creative tab : Survival Expansion
    a new tab to include many of the new additions


- added Foundry fuel efficiency
    a new recipetype to define foundry fuels with some values
    
    
- added the molten blaze fluid
    a new foundry fluid fuel , it can be melting blaze stuff
    
    
- added the Wrought Iron
    a new sub-processing resource of iron + carbon dust
    it can be used to craft new stuff
    some recipes now use Wrought Iron intend of Iron


- more Jade compats
    added dryable bricks provider
    added environmental speed modifier provider
    added tick progress provider
    added simple delay provider


- new early game steel rework
    steel ingot can be crafted blasting wrought iron


- SizedIngredients
    many machines now support sized ingredients and sized fluid ingredient -> you can mix itemtag/fluidtag with item count/fluid amount!


- more casting/melting recipes
    any plates can be crafted on casting table and casting factory
    all raw ores can be melted into molten fluids


- added a new recipe to recycle broken IndustrialUpgrades

 

- more stuff can be configured now!

 

Tweaks and Fixes:

 

- nerfed casting factory machine recipes to use 10 ticks of delay intend of 100

 

- reverted molds textures to be clear on middle section

 

- changed jei compat tick delay logic to be unified with many other categories

 

- changed config values of IndustrialUpgrades from Integer.MAX_VALUE -> 16

 

- changed IndustrialUpgrades values to match the "real value"

 

- fixed IndustrialUpgrades fluid modifier (show the reverse value)

 

- fixed secondary output dont work correctly with automation on macerator

 

- fixed dryable bricks can be placed when interacted with other functional blocks

 

- fixed jei item list can override upgrade slots

 

- fixed electric furnace generated recipes doesn't match with jei render

 

- fixed IndustrialUpgrades dont work correctly

 

- fixed chisel can place blocks incorrectly

 

- moved some assets and back-end files

 

- updated jei , jade and guideme compats to include anything added

 

Removed:

 

- (temp) disabled jei hidden recipes (nbt-clear recipes)

 

- removed render only blocks (replaced to additional model renders)