File Details
0.6.2
- R
- Jan 24, 2026
- 2.04 MB
- 71
- 1.21.1
- NeoForge
File Name
synergy-0.6.2.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Update 0.6.2 : Fluids and Tanks
News:
- Slot Index Rework
Base Input-Output [0,1] -> [4,5]
Optional Upgrades [3,6] -> Base Upgrades [0,3]
Upgrade slots stack size 1 -> 4 (now can over 16 of the same type of upgrades!)
This could cause issues! MAKE SOME BACKUPS BEFORE UPDATE!
- Molds and ElectronTubes
New sets of items used as item ingredients and catalysts
- Chisel
The favourite tool of builders
Allow to in-world craft stonecutter recipe when bound with the result block
- Fluid Tank
A new storage block to store fluids
When broken it keep the fluid inside
- New Industrial Machines:
- Extractor -> process items to extract items and/or fluids
- Casting Factory -> process fluids with items(optional) to create items
- Electric Melter -> process items to fluids
- Modular Upgrades and rework
Any upgrade now can be entirely customizable IN-GAME (commands)
Modified all values of any upgrades
Any upgrade now can be quick-installed shift-clicking the machine
- Safety Crash Machine updater
All Industrial machines now include a safety check when the BlockEntity could cause crash
When succed it will destroy the broken BlockEntity and replace with a dropped machine item
Item Stored inside broken machines will be lost! MAKE SOME BACKUPS BEFORE UPDATE!
Updated/new feature:
- fixed recipe id don't show on jei recipes
- fixed node providers cause crash when recipe is not present
- replaced old recipes on compressor with molds
- fixed nodes can stuck when output don't contain empty storage
- changed warning tip to show when isRenderOnly intend of canBeDisabled
- reworked upgrade models
- fixed crash when item on toast is null
- fixed crash on server #4 (custom item name)
- nerfed all base FE cost and base Duration of all industrial machine recipes [10|60] -> [500|100]
- buffed reactor recipes fe output

