Description
What is Synaxis
Precision Engineering for Sable
Synaxis is a comprehensive engineering and automation expansion for Sable, focused on giving players practical, configurable, and scalable control over moving structures.
At its core, Synaxis is not just about making things move - it is about making them behave the way you want. Whether you are building a compact aircraft, a large articulated machine, a stabilized weapons platform, or a fully automated vehicle, Synaxis provides the tools to control motion, connect systems, and coordinate behavior without forcing everything through awkward redstone contraptions.
Contents:
Cimulink Circuitry
- Cimulink is one of the core systems of Synaxis.
- Build logic and control networks using familiar components such as comparators, boolean logic, weighted sums, vector utilities, shifters, muxes, flip-flops, ports, and Lua-based programmable units.
- Entire circuits can be compressed into compact, reusable modules, making large control systems cleaner, more maintainable, and far easier to deploy on real vehicles and machines.
- Whether you want a simple feedback loop or a multi-stage flight control system, Cimulink is designed to scale with your ambition.
Highly Configurable Joint Components
- Synaxis provides a range of joint and actuator blocks for precision motion control.
- Dynamic and kinematic motors, joint motors, and linear actuators can be configured to suit very different mechanical roles, from stable hinges and suspension elements to powered control surfaces and articulated assemblies.
- These components are built around configurability: tune motion behavior, response, and mechanical purpose instead of being locked into a single predefined use case.
- The goal is not just movement, but controllable, engineerable movement.
Drive-by-Wire Control
- The Control Chair and Tweakerminal provide a convenient drive-by-wire workflow for vehicles and moving structures.
- Instead of wiring every mechanism by hand in a clumsy way, you can directly connect pilot input to the systems that matter and iterate quickly on how a craft feels to control.
- This makes testing, piloting, and refining complex creations much more practical, especially when working with multiple actuators, propulsion sources, or feedback circuits.
Propulsion and Utility Power Sources
- Propellers, vector thrusters, flaps, and related propulsion blocks are provided as flexible utilities rather than heavily restricted one-purpose systems.
- They are meant to be convenient tools you can adapt to your own designs: aircraft, ships, drones, moving platforms, test rigs, or entirely unconventional mechanisms.
- Configure thrust direction, torque behavior, and control response to fit your build instead of redesigning your build around the block.
- Synaxis does not try to dictate what a propulsion block is for - it gives you a practical power and motion utility layer and lets you decide how to use it.
Utilities
- Gravitational Anchor: Customize drag and gravity behavior.
- Camera: Link from thousands of blocks away and view your ships remotely (to be ported).
