Description
Parry adds a timing-based combat mechanic to Minecraft.
When holding a sword enchanted with Parry, players can deflect incoming projectiles by timing their swings correctly. You can also change the projectile's trajectory by looking at the spot you want the projectile to go.
There are 3 levels:
Parry I — Deflect projectiles
Parry II — Deflect with double speed and damage
Parry III — Creates a slowing field around the player and deflects with double speed and damage
Projectiles such as arrows, tridents, fireballs, wither skulls, and more can be redirected back toward enemies.
A successful parry produces visual sparks.


