Swamp Expansion

A mod that expands upon the swamp, a biome full of potential yet weak in execution.

File Details

Swamp-Expansion-1.15.2-v1.7.2

  • R
  • Jun 25, 2020
  • 1.66 MB
  • 62.1K
  • 1.15.2
  • Forge

File Name

Swamp-Expansion-1.15.2-1.7.2.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:swamp-expansion-356036:2988748")
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Additions
- Giant Tall Grass, generates sometimes in Plains, Marshes, Savannas, and Jungles

 

Changes
- Cattail Sprouts, Cattails, and Tall Cattails are now animated when in water
- Buckets of Slabfish now have textures corresponding to the variant
- Slabfish now dances to music
- Throwing an egg at a Slabfish will leave egg on its face
- Cave Slabfish now require a light level of 0. This fixes issues with Superflat worlds
- Brown Mushroom Slabfish now revert to Red when struck by lightning
- Wandering Trader now sells Duckweed and Slabfish buckets
- Slabfish Buckets with data are now randomized based on rarity
- Slabfish can now eat Chorus Fruit
- Fisherman now sell Sushi

 

Bug Fixes
- Slabfish inventory now closes when far away and after death (Ocelot5836)
- Mushroom Marshes now have biome categories
- Fixed potential crash on load
- Snow on Slabfish now wipes off when in water
- Command-granted Slabfish buckets no longer spawn a Slabfish with 0 health
- Fixed some Slabfish rendering
- Slabfish no longer send a message to chat when killed
- Slabfish no longer keep the chest on but drop the items when bucketed, they now drop the chest as well

 

Compatibility
- Added compatibility for Enhanced Mushroom
- Quark compatibility now matches the Quark config
- Marshes now generate in Terraforged worlds
- Slabfish can now eat Passionfruit and Shimmering Passionfruit from Atmospheric
- Slabfish can now eat Bolloom Fruit from the Endergetic Expansion