survivorquirks-1.0.0.jar
Curse Maven Snippet
What's new
-3 survivor slots upon spawn and upon death
-Debuffs to existing gameplay any survivor without experience will not be able to harvest or grow crops because they don't know what they are doing. 5% success rate by default making farmers and green thumbed survivals useful for settlements.
-Death character loss. You die the character dies. All skills that character had goes with them.
-Expanded survivor list more survivor presets.
-Different skill sets: Resilience-Survivors have a chance to regenerate 5% of health when near death. Nimble-Less fall damage on falling, Strength-Melee damage deals more damage., Repair-Survivors can repair percentages of gear with scrap(iron and iron nuggets), First aid-Healing items do their intended amount/bonus health.(survivors will recieve a limited ammount of heal from items without it.) Exhaustion- Basically a saturation type effect that effects how fast your survivor gets hungry.

